![]() ![]() It's worth noting though that beating a level through soaring with the cape doesn't come for free. That's just part of SMW's proposal to be as accessible as possible for all ages and skill levels by giving the player a lot of choice and tools to beat a level in their own way. I don't think giving the player the choice to skip the level makes the level bad per se. Since I end up flying over most of the levels, I just see the overall design of SMW's levels as pretty bland Other times I'm availible for your project is C3 request threads I may run. I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details. I also do not accept speculative work as I do have various art I made on-hand with me. On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that. forms I can't fully remember off the top of my head) ![]() ![]() 1.4 (last update - October 2nd-22nd, 2022, was making more refinements to Small Mario Bros. I play a lot of ROM-hacks of SMW for over 10 years and that is definitely being spoiled by what hacks can do, even tho I find the vast majority of them to be mediocre experiences simply bc Sturgeon's Revelation being an actual thing when it comes to fanwork. The handomest people in the world are ones who follow my Twitch SF - The Dark Warrior So while I can't say for sure whether or not the game is "mediocre" or if it's aged well, your perspective makes sense if you're used to playing ROM hacks at this point. People who've spent years playing the game over and over and devote their free time to coming up with creative and interesting things to do with the medium will probably yield more creative and exciting results than levels that were designed when all the sprites and objects were first being made and tested as well. ![]() However, comparing the bits and pieces of it I have seen to the countless ROM hacks of it I've played, I can understand where you're coming from. I've still never actually played the original Super Mario World (aside from level 105/106 and bits and pieces I've seen and heard over the years from screwing around with the ROM), so when I eventually inevitably do end up playing through it I'll probably be able to give you an objective answer to that. ![]()
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